| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Buffer overflow in the RTSPProtocol::HandleSetParameterRequest function in client/core/rtspprotocol.cpp in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a crafted RTSP SET_PARAMETER request. |
| Heap-based buffer overflow in datatype/smil/common/smlpkt.cpp in smlrender.dll in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10 and 11.0.0, and Helix Player 10.x and 11.0.0 allows remote attackers to execute arbitrary code via an SMIL file with crafted string lengths. |
| The cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 does not properly perform initialization, which has unspecified impact and attack vectors. |
| RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, and Mac RealPlayer 11.0 through 12.0.0.1444 do not properly parse spectral data in AAC files, which has unspecified impact and remote attack vectors. |
| Buffer overflow in the Unescape function in common/util/hxurl.cpp and player/hxclientkit/src/CHXClientSink.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a URL argument containing a % (percent) character that is not followed by two hex digits. |
| Buffer overflow in common/util/rlstate.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a RuleBook structure with a large number of rule-separator characters that trigger heap memory corruption. |
| Integer overflow in the AgentX::receive_agentx function in AgentX++ 1.4.16, as used in RealNetworks Helix Server and Helix Mobile Server 11.x through 13.x and other products, allows remote attackers to execute arbitrary code via a request with a crafted payload length. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted QCP file. |
| Array index error in RealNetworks RealPlayer 11.0 through 11.1 on Windows allows remote attackers to execute arbitrary code via a malformed header in a RealMedia .IVR file. |
| Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.0.1, Mac RealPlayer 11.0 through 11.1, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted StreamTitle tag in an ICY SHOUTcast stream, related to the SMIL file format. |
| Multiple heap-based buffer overflows in an ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 allow remote attackers to execute arbitrary code via a long .smil argument to the (1) tfile, (2) pnmm, or (3) cdda protocol handler. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, Mac RealPlayer 11.0 through 11.1, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code via malformed multi-rate data in an audio stream. |
| An ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly initialize an unspecified object component during parsing of a CDDA URI, which allows remote attackers to execute arbitrary code or cause a denial of service (uninitialized pointer dereference and application crash) via a long URI. |
| Unspecified vulnerability in RealNetworks RealPlayer 11.0 through 11.1 allows attackers to bypass intended access restrictions on files via unknown vectors. |
| RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allow remote attackers to have an unspecified impact via a crafted media file that uses HTTP chunked transfer coding, related to an "overflow." |
| rjrmrpln.dll in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly validate file contents that are used during interaction with a heap buffer, which allows remote attackers to execute arbitrary code via crafted Name Value Property (NVP) elements in logical streams in a media file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a file with invalid ASMRuleBook structures that trigger heap memory corruption. |
| Heap-based buffer overflow in the CGIFCodec::GetPacketBuffer function in datatype/image/gif/common/gifcodec.cpp in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via a GIF file with crafted chunk sizes that trigger improper memory allocation. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a compressed GIF file, related to gifcodec.cpp and gifimage.cpp. |
| Stack-based buffer overflow in the RichFX component in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via unknown vectors. |