| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Multiple buffer overflows in RealNetworks Helix Server and Helix Mobile Server 11.x before 11.1.8 and 12.x before 12.0.1 allow remote attackers to (1) cause a denial of service via three crafted RTSP SETUP commands, or execute arbitrary code via (2) an NTLM authentication request with malformed base64-encoded data, (3) an RTSP DESCRIBE command, or (4) a DataConvertBuffer request. |
| Buffer overflow in a DLL file in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a crafted Internet Video Recording (IVR) file with a filename length field containing a large integer, which triggers overwrite of an arbitrary memory location with a 0x00 byte value, related to use of RealPlayer through a Windows Explorer plugin. |
| Heap-based buffer overflow in a DLL file in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a crafted Internet Video Recording (IVR) file with a modified field that controls an unspecified structure length and triggers heap corruption, related to use of RealPlayer through a Windows Explorer plugin. |
| RealNetworks Helix Server and Helix Mobile Server before 13.0.0 allow remote attackers to cause a denial of service (daemon crash) via an RTSP SETUP request that (1) specifies the / URI or (2) lacks a / character in the URI. |
| RealNetworks RealPlayer 10 Gold allows remote attackers to cause a denial of service (memory consumption) via a certain .ra file. NOTE: this issue was referred to as a "memory leak," but it is not clear if this is correct. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers. |
| Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value. |
| Multiple buffer overflows in RealNetworks GameHouse dldisplay ActiveX control (ghdlctl.dll) allow remote attackers to execute arbitrary code via unknown vectors. |
| Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file. |
| Heap-based buffer overflow in the RTSP service in Helix DNA Server before 11.1.4 allows remote attackers to execute arbitrary code via an RSTP command containing multiple Require headers. |
| Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file. |
| RealNetworks RealPlayer 10.1.0.3114 and earlier, and Helix Player 1.0.6.778 on Fedora Core 6 (FC6) and possibly other platforms, allow user-assisted remote attackers to cause a denial of service (application crash) via a malformed .au file that triggers a divide-by-zero error. |
| Heap-based buffer overflow in Real Networks Helix Server and Helix Mobile Server before 11.1.3, and Helix DNA Server 11.0 and 11.1, allows remote attackers to cause a denial of service (application crash) or execute arbitrary code via a DESCRIBE request that contains an invalid LoadTestPassword field. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header. |
| rmserver in RealNetworks Helix Server and Helix Mobile Server before 13.0.0 allows remote attackers to cause a denial of service (daemon exit) via multiple RTSP SET_PARAMETER requests with empty DataConvertBuffer headers. |
| Heap-based buffer overflow in vidplin.dll in RealPlayer 10 and 10.5 (6.0.12.1040 through 1069), RealOne Player v1 and v2, RealPlayer 8 and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an .avi file with a modified strf structure value. |
| Heap-based buffer overflow in RealPlayer 10 and earlier, Helix Player before 10.0.4, and RealOne Player v1 and v2 allows remote attackers to execute arbitrary code via a long hostname in a RAM file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10.5 (6.0.12.1056 and earlier), 10, 8, and RealOne Player V2 and V1, allows remote attackers to execute arbitrary code via .WAV files. |
| Directory traversal vulnerability in RealArcade 1.2.0.994 allows remote attackers to delete arbitrary files via an RGP file with a .. (dot dot) in the FILENAME tag. |