| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Integer overflow in RealArcade 1.2.0.994 and earlier allows remote attackers to execute arbitrary code via an RGS file with an invalid size string for the GUID and game name, which leads to a buffer overflow. |
| Buffer overflow in Real Networks RealPlayer 10 allows remote attackers to execute arbitrary code via a URL with a large number of "." (period) characters. |
| Stack-based buffer overflow in the RT3 plugin, as used in RealPlayer 8, RealOne Player, RealOne Player 10 beta, and RealOne Player Enterprise, allows remote attackers to execute arbitrary code via a malformed .R3T file. |
| Helix Universal Server/Proxy 9 and Mobile Server 10 allow remote attackers to cause a denial of service via certain HTTP POST messages to the Administration System port. |
| Buffer overflow in RealSystem Server 6.x, 7.x and 8.x, and RealSystem Proxy 8.x, related to URL error handling, allows remote attackers to cause a denial of service and possibly execute arbitrary code. |
| Buffer overflow in the RTSP protocol parser for the View Source plug-in (vsrcplin.so or vsrcplin3260.dll) for RealNetworks Helix Universal Server 9 and RealSystem Server 8, 7 and RealServer G2 allows remote attackers to execute arbitrary code. |
| The PNG deflate algorithm in RealOne Player 6.0.11.x and earlier, RealPlayer 8/RealPlayer Plus 8 6.0.9.584, and other versions allows remote attackers to corrupt the heap and overwrite arbitrary memory via a PNG graphic file format containing compressed data using fixed trees that contain the length values 286-287, which are treated as a very large length. |
| RealJukebox 2 1.0.2.340 and 1.0.2.379, and RealOne Player Gold 6.0.10.505, allows remote attackers to execute arbitrary script in the Local computer zone by inserting the script into the skin.ini file of an RJS archive, then referencing skin.ini from a web page after it has been extracted, which is parsed as HTML by Internet Explorer or other Microsoft-based web readers. |
| Buffer overflow in RealJukebox 2 1.0.2.340 and 1.0.2.379, and RealOne Player Gold 6.0.10.505, allows remote attackers to execute arbitrary code via an RFS skin file whose skin.ini contains a long value in a CONTROLnImage argument, such as CONTROL1Image. |
| Directory traversal vulnerability in the web server used in RealPlayer 6.0.7, and possibly other versions, may allow local users to read files that are accessible to RealPlayer via a .. (dot dot) in an HTTP GET request to port 1275. |
| Buffer overflow in Real Networks RealPlayer 8.0 and earlier allows remote attackers to execute arbitrary code via a header length value that exceeds the actual length of the header. |
| Integer overflow in pnen3260.dll in RealPlayer 8 through 10.5 (6.0.12.1040) and earlier, and RealOne Player 1 or 2 on Windows or Mac OS, allows remote attackers to execute arbitrary code via a SMIL file and a .rm movie file with a large length field for the data chunk, which leads to a heap-based buffer overflow. |
| Real Networks RealServer 7 and earlier allows remote attackers to obtain portions of RealServer's memory contents, possibly including sensitive information, by accessing the /admin/includes/ URL. |
| Real Networks RealServer 7.x allows remote attackers to cause a denial of service via a malformed request for a page in the viewsource directory. |
| Buffer overflow in the RealNetworks RealPlayer client versions 6 and 7 allows remote attackers to cause a denial of service via a long Location URL. |
| RealNetworks RealServer allows remote attackers to cause a denial of service by sending malformed input to the server at port 7070. |
| RealMedia RealServer reveals the real IP address of a Real Server, even if the address is supposed to be private. |
| Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094. |
| Integer overflow in RealNetworks RealPlayer 8, 10, and 10.5, RealOne Player 1 and 2, and Helix Player 10.0.0 allows remote attackers to execute arbitrary code via an .rm movie file with a large value in the length field of the first data packet, which leads to a stack-based buffer overflow, a different vulnerability than CVE-2004-1481. |
| RealPlayer 8, 10, 10.5 (6.0.12.1040-1069), and Enterprise and RealOne Player v1 and v2 allows remote malicious web server to create an arbitrary HTML file that executes an RM file via "default settings of earlier Internet Explorer browsers". |